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Ray-casting to vertices far more effective but requires splitting intersecting lines.
My old online exercise about this WARNING, READING SOURCE CAN CAUSE EYE BLEEDING
Based on Amit's Patel article
My goal here was to use linear functions and calculating the intersections of them.Your approach is far better for 2D visibility. I like your detailed visualisation of it.
Awesome article, thanks.
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Log in with itch.io to leave a comment.
Ray-casting to vertices far more effective but requires splitting intersecting lines.
My old online exercise about this WARNING, READING SOURCE CAN CAUSE EYE BLEEDING
Based on Amit's Patel article
My goal here was to use linear functions and calculating the intersections of them.
Your approach is far better for 2D visibility. I like your detailed visualisation of it.
Awesome article, thanks.